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At a CAGR of 64.34%, Global Education Gamification Market: Research Report 2015-2019

The report covers the current scenario and the growth prospects of the global education gamification market for the period of 2015-2019
MarketsandMarkets™ | 18.03.2016

Global Education Gamification Market: Research Report 2015-2019 Size and Share Published in 2015-09-23 Available for US$ 2500 at Researchmoz.us

Description

Gamification
i
s the process of implementing game mechanics into non-gaming context to engage users and solve problems. Points, badges, a leaderboard, challenges, and rewards are examples of game mechanics. Gamification does not create real games but uses game techniques to engage students toward comprehensive learning.

Technavio's analysts forecast the global education gamification market to grow at a CAGR of 64.34% over the period 2014-2019.

Covered in this report

The report covers the current scenario and the growth prospects of the global education gamification market for the period of 2015-2019. To calculate the market size, the report considers revenue generated from the sales of gamification solutions for the following end-users:

K-12 schools

Higher education institutes

Technavio's report, Global Education Gamification Market 2015-2019, has been prepared based on an in-depth market analysis with inputs from industry experts. The report covers Americas, APAC, and EMEA; it also covers the landscape of the market and its growth prospects in the coming years. The report includes a discussion of the key vendors operating in this market.

Key regions

Americas

EMEA

APAC

Key vendors

Badgeville

Bunchball

Gigya

Kuato Studios

Lithium Technologies



Other prominent vendors

Big Door

Captain Up

Crowd Twist

Gamify

IActionable

Pug Pharm

Download Sample of this Report at: http://www.researchmoz.us/enquiry.php?type=S&repid=376562

Market driver

Increased demand for quality education

For a full, detailed list, view our report

Market challenge

Differing regional requirements

For a full, detailed list, view our report

Market trend

Growing adoption of tablets

For a full, detailed list, view our report

Key questions answered in this report

What will the market size be in 2019 and what will the growth rate be?

What are the key market trends?

What is driving this market?

What are the challenges to market growth?

Who are the key vendors in this market space?

What are the market opportunities and threats faced by the key vendors?

What are the strengths and weaknesses of the key vendors?

Make an Enquiry: http://www.researchmoz.us/enquiry.php?type=E&repid=376562

Table of Content


PART 01: Executive summary

Highlights

PART 02: Scope of the report

Market overview

Top-vendor offerings

PART 03: Market research methodology

Research methodology

Economic indicators


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